5/28/2023 0 Comments When did uno come out![]() ![]() Choose a color, the next player draws 4, play continues with the player after the next. Wild Draw4 can only be played if you do not have a matching color (matching number/word is ok) without being subject to "caught" rules. Special Word Cards - Wild can always be played. You can play a drawn Wild Draw4 card, but might be subject to getting "caught" if you have a playable color card in your hand. If you do so though, only the drawn card can be played. Reneging - You may choose to draw a card, even if you have a playable card in hand. If the drawpile is depleted, resuffle all cards except the top card of the discard to form a new drawpile, and continue play. If a player cannot play, they must draw a card (which can be played immediately if it matches). Summary of Play - Play a matching number, color, word, or wild to the top card of the discard. With the exception of the Wild Draw4 (replace in deck redraw) and the Wild (starting player decides color), Special Word cards affect the stating player in the normal manner. The person to the left of the deal starts. Shuffle and deal 7 cards to each player, place the top card in the discard, and the remaining cards become the drawpile. There are other differences from later editions that will be noted, but this difference will only be noted here). In newer editions, non-number cards are not replaced in the deck allowing that player to redraw a card. (This differs from all subsequent versions I have found. Players who draw a non-number replace it in the deck and draw another. Object - Score 500 points by emptying your hand before your opponentsįirst Dealer - Non-number cards are not used. The 2001 editions (including 30th Anniversary) have a printing error in my mind, because no other versions I have seen make you Draw 4 cards when failing to call "UNO." I don't think the game rules have changed much in 40 years.Ĭomponents - 108 cards, 4x Wild, 4x Wild Draw4, 4 colors each 19x (0-9) 2x Draw2 2x Skip 2x Reverse The earliest version only uses the (0-9) face cards for First Dealer selection, requires a challenged player to only reveal the color of the cards in their hand, if "caught" in a challenge they keep their Wild Draw4 card, and specifies a penalty for suggesting plays to your opponents. To summarize the differences though, most versions have nearly identical rules. There are gigantic gaps in the editions, because I have been unable to find scans of the intervening years. The 4 previous versions (1971-1981) are assumed to exist, because they are listed as additional copyright dates within the 1983 rule book. The complete rules for the 1983 version are listed, with only differences for other versions listed. I would guess that the reason for the +4 blank cards from the original printing is related to card manufactures changing from 54 cards=9圆, to 56 cards=8x7 sheets. I will mention that in general, the spin-offs have nearly identical rules, but instead of including blank cards like the most recent printings, these blank cards are replaced with special cards that have some unique effect. ![]() The differences in the many spin off versions of UNO (, Batman UNO, Hanna Montana UNO, Spongebob UNO, Dora UNO, Mickey Mouse Clubhouse UNO, Cars 2 UNO, Harry Potter UNO, etc.) are thankfully not included. edition is the same as original 1971 printing. I am going to assume that the 1983 International Games, Inc. He sold the rights to the game to International Games Inc., which was bought by Mattel in 1992, who now owns the rights to the game. He spent $8,000 to have 5,000 copies made. The only one likely to have such an museum quality collection is the estate of the inventor of the game, Merle Robbins, an Ohio barber. A definitive answer would require someone who has a collection of all the printing of UNO since the beginning in 1971 to present day. ![]()
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